commentary


App Store Curation: An Open Letter To Tim Cook

App Store Curation: An Open Letter To Tim Cook One has to admire JLG’s tenacity: He’s offered up this piece of advice as the App Store hit 250k, 500k, and 1 million apps. But his argument is sound. He calls on Apple to follow Michelin’s century-old idea and offer a highly opinionated, curated guide to […]


What Steve Jobs Wouldn’t Have Done – stratechery by Ben Thompson

What Steve Jobs Wouldn’t Have Done – stratechery by Ben Thompson Ben Thompson looks at the change that others have noted in Apple after Monday’s keynote. His take is that Apple, under Jobs, had a healthy fear of 1997 – the year they were 30 days away from missing payroll and had to get bailed […]


Apple agrees to buy Beats for $3 billion; adds music veterans Iovine, Dr. Dre to staff $AAPL

Apple agrees to buy Beats for $3 billion; adds music veterans Iovine, Dr. Dre to staff $AAPL The rumor is now official. However, there’s still a lot of puzzling pieces here: Is Apple moving away from it’s “One P&L to rule them all” strategy if it operates Beats as a completely separate brand? Apple is […]


Apple integrates LLVM compiler to boost WebKit JavaScript performance

Apple integrates LLVM compiler to boost WebKit JavaScript performance This is a bit technical, but we’ll distill it down a bit. There’s essentially three levels of computer code that can be executed: machine code (written directly in assembler), compiled code and interpreted code. Machine code is the fastest, but very hard for normal humans to […]


Dependent on Digital Whales – stratechery by Ben Thompson

Dependent on Digital Whales – stratechery by Ben Thompson Ben Thompson looks at Facebook and their announcement from the F8 conference held recently. Facebook is getting very good at targeting ads for apps and finding the right people to make them profitable for developers. The downside is that this is overwhelmingly working for free-to-play games, […]


How clones, fear, sanitisation and free-to-play soured Apple’s iOS gaming revolution | Edge

How clones, fear, sanitisation and free-to-play soured Apple’s iOS gaming revolution | Edge Good overview on what saddens many of us about the current state of iOS games. What once was so promising and so brimming with new ideas and originality has now become a sea of clones and re-hashes. Absolute best quote, and a […]


furbo.org · Wearing Apple

furbo.org · Wearing Apple While his conclusion seems wrong, the basic argument against a “IWatch” present here by Craig Hockenberry seems pretty cogent. Fashion and personal taste are so integral to a watch it’s hard to see anything being mass market and broadly successful. Name a watch company that only has one or two watches […]


Apple – CarPlay

Apple – CarPlay Not a whole lot more information than we saw at WWDC but it’s nice to know it’s still moving. It’s promising to see the innovation of mobile phones finally coming to a car and it’s time we admit (at least in the US) that it’s almost certain a person buying a brand […]